![]() ![]() ![]() I just wish that the game wasn’t so short: each of the eight levels takes roughly 20 minutes to complete, meaning that a player who picks up Superliminal ’s mechanics and tricks quickly can complete the whole game in one sitting (especially if said sitting is lengthy). I don’t want to spoil them, but one of my favourites involves a very clear horror aesthetic with a host of visual gags throughout. The levels themselves are incredibly interesting. Don’t get me wrong, the mechanics on offer are definitely enjoyable, but it would have been nice to have some more variety across the game’s eight levels. There are teleporters, fun use of lighting and some cloning tools, but those are all restricted to small segments and you’ve seen everything there is to see after you complete the fourth level. Outside of that, it doesn’t have much more to offer in terms of gameplay techniques. Superliminal does employ those tools in fun, innovative ways, but I often found myself wanting more abilities and more ways to interact with the environments it put me in. ![]() The other tool is related to the famous trompe-l’œil optical illusions - another form of forced perspective that sees a two-dimensional image become a real, usable object if you look at it from just the right angle. This allows you, for example, to create an object large enough to hit two switches at the same time. Superliminal ’s gameplay revolves around solving puzzles using forced perspective, with two main tools available: the first of these tools allows you to pick an object up, move it closer or further away while at its current perspective, and then see it scale up or down when you put it down, based on its new location. Aside from a nice twist at the end that helps distinguish it from Portal and other stories involving faulty technology, though, that’s about as far as the narrative goes that may annoy some people, and it may put a damper on your enjoyment of the game, but it didn’t have that effect on me… that honour goes to the gameplay. Of course, something goes wrong during your therapy, leaving you unable to wake up and at the mercy of the Somnasculpt’s AI - again, not too dissimilar to Portal. Glenn Pierce’s Somnasculpt dream therapy program, which involves completing numerous puzzles through a total of eight “dreams” (read: levels). You play as a research participant in Dr. Released on PC back in 2019 and now on consoles, Superliminal occasionally struggles with the weight of its own ambitions, but when the elements come together in just the right perspective (get it?), it delivers a solid experience that will put a smile on anyone’s face. Bring any 3D object into the game and play around with mind-bending perspective tricks.Pillow Castle’s Superliminal is a first-person puzzle game similar to the evergreen Portal, centred around the old adage that perception is reality. Superliminal features Steam Workshop integration. The overwhelming response from the speedrunning community to Superliminal inspired us to add a new Challenge Mode, which will score you per-level on metrics such as time to finish, grabs, and jumps. We’ve added an extensive developer commentary throughout the game, so you can learn the secrets and history behind the game’s development. His artificial intelligence assistant, however, is having trouble understanding exactly how you’re here at all, and has other plans for you. In this fully-voiced adventure, Dr Glenn Pierce is doing his questionable best to guide you home and out of the dreamscape. What you see isn’t always precisely what you get. Tread carefully as the world slowly unravels around you and subverts your expectations. By the time you open your eyes, you’re already dreaming - beginning the first stages of this experimental program.Įxplore a dream world where everything is exactly as it seems. Pierce’s Somnasculpt dream therapy program. ![]() Players need to change their perspective and think outside the box to wake up from the dream.Īs you fall asleep with the TV on at 3AM, you remember catching a glimpse of the commercial for Dr. Puzzles in this game give you a sense of the unexpected. Superliminal is a first-person puzzle game based on forced perspective and optical illusions. ![]()
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